Reduced latency of capture from external inputs Fixed audio from mono USB devices only appearing in left channel Fixed clipping with audio sources greater than 8 channels Fixed microphone drifting out of sync in long recordings under Windows 7 & Vista Fixed corruption in video when audio source set to 11.25kHz Fixed 64-bit DirectX 11 games always being recorded in lossless RGB Fixed problem taking screenshots from DWM even with counter on screen Fixed audio sync in long recordings for Windows XP users Fixed crash encountered by some users when ending a recording Fixed minor memory leak with Win7/Vista sound recording Fixed crash when unable to access sound device Fixed intermittent crash recording from OpenGL games Fixed periodic stutter for some users during loop recording Fixed crash when initiating loop recording Fixed counter not appearing in Aero desktop (DWM) and DX10 games after latest Windows Update
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